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Main » 2008 » October » 2 » Galaxy in Darkness official demo
Galaxy in Darkness official demo
11:58 PM
Part 1, The full G.I.D/KOTF IS NOW ABOUT 70% FINISHED HERES A FIRST VIEW ..Hope you like it
 
Views: 1930 | Added by: serenity937 | Rating: 4.0/1 |
Total comments: 141 2 »
14 mrnils3  
0
i cant open the rar files and i have winrar and 7zip but the mod are awesome surprised

13 LordVader  
0
This is your ranking as modder:BEST OF BEST smile biggrin cool wink

12 Des  
0
Good luck ;)

Đesmond(KotF)


11 kal01  
0
hey serenity nice mod mate, will download as soon as i get my new pc cause now i have not much space left on my drives and my computer is gettingvery slow and laggy.

PS. itmay sound of topic nut i saw you were able to add a new model to the character selection of kotf, do you think you could make a video tutorial bout it, cause many would like to know.


10 gabriel  
0
hi were domload your mod Galaxy in Darkness

9 serenity937  
0
this is the final video of my final mod,i will be retiring from modding in 2 months (after release ofcourse)normaly i dont like people to see much of the mod before its released but as its the last one heres what the version that you will be able to download looks like.

G.I.D/KOTF.

http://www.youtube.com/watch?v=8vFAwyl1YtQ

80% FINISHED JUST A FEW THING LEFT TO DO

hope you like it smile


8 rickymaru  
0
If c3p0 is impossible to use because ungripble, I think you can solve the problem using a normal npc (a merchant or what you want) modified!!!! Yes, you change the valors in the npc text file and change in 0 aggression and other things. Maybe it could work! Say me what you think wink

7 rickymaru  
0
Suggestion for the grip-object system:

Imagine to use as rock to launch with grip an npc like c3p0: he's not moving, not attacking, not following. There's just a problem he's really easy destructible. You could improve his health to 4000 hp so the player will not destroy him until 60 seconds. What do you think about it ?


6 Bliznez  
0
well, so far the animation was changed, now imo the hardest bit is to stop objects from moving.
That would be quite hard, because in SP u can only use grip on
a) Enemies
b) Allies (Only at sometimes)
And both of them ollow u, eg. enemies fight u, and friends follow you- so its the hardest aspect- to stop them from moving.

5 rickymaru  
0
Sure, you can't rebuild all the levels, i know. However Im happy that you thought about this grip-object system. Maybe a day you'll create that. Do you know when gid will be released? In decmber? (i hope before). Thanks answering happy

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